Sept. 24, 2026, 6:41 p.m.
First off: there's a new vista available! Better get those squads out to the Stardust Meadow!
As a general announcement, we'll be opening fully to the public (invites will still be active, but users will be able to sign up freely) on October 7th! That will also be the start of our event for the Draconid Meteor Shower, which rolls into the harvest fest.
There will be lots of event items, crafting, and new NPCs to meet. Can't wait to see you there!
Next up... a lot of small changes I'll try to highlight:
Changes to Companion Traits
General Changes + Crafting
And that's it!
- Captain Sketchy
As a general announcement, we'll be opening fully to the public (invites will still be active, but users will be able to sign up freely) on October 7th! That will also be the start of our event for the Draconid Meteor Shower, which rolls into the harvest fest.
There will be lots of event items, crafting, and new NPCs to meet. Can't wait to see you there!
Next up... a lot of small changes I'll try to highlight:
Changes to Companion Traits
- Lucky Roll (pet trait) has had a glam up! The trait used to change your lowest die (typically a 1) into a 2 per pet that had lucky roll. Not... super useful. NOW: Lucky Roll rolls 1/3 of your dice pool with advantage. (IE: It rolls 1/3 of the dice, rounded down, twice. The highest number is taken from each set and put into your pool.) This caps at 50% of your dice, so 1 Lucky roll pet = 30% of your dice, and 2 Lucky roll pets = 50% of your dice.
- This change means Lucky Roll will scale better as your team grows, instead of only being a little useful for floors 1-3
- Had a meeting with the incursion floor bosses and told them that just because they were bad guys didn't mean they were 'bad guys' — morale has improved
- You can see how many dice were rolled with advantage on the drop down info bar in an incursion at the top (near the bottom, it'll say 'Lucky Roll - 3 of 9 dice rolled with advantage')
- Lucky Roll doesn't touch the gold dice; those are sacred! This trait ONLY improves your rolls, never diminishes them
- Driven pets now get a BONUS 15% experience; this doesn't take from their daily 1000 excursion budget. (So they can technically earn 1,150 exp daily if they're maxed out.)
- Fixed Stoic, the backend seemed to be calculating correctly but the front was not and not enabling the button
- Two new pet traits have surfaced: resourceful and nimble!
General Changes + Crafting
- Pet arranging now has a 'to the top' and 'to the bottom' quick button under the up/down arrows.
- The boons are still getting a bit cleaned up here or there, if anything wonky happens, let us know
- There's some new materials rattling around... be careful not to trip on them (no, seriously, we don't have that good of insurance, please don't trip)
- Thistle has picked up some new crafting recipes; better go check them out!
- Gave Vesper their own channel, though they’ve been quite chatty
- Added new BBCodes: yt and align
- Further work on condensing down content and the UI
- Rewired user profile routing to prepare for a guest account
- Asked Gary for enlightenment, but he declined to comment as he’s a rock
- Worked on the campfire UI and fixed some clipping issues
- That’s all I can remember, folks!
And that's it!
- Captain Sketchy
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👍 Vyrr · ❤️ KAZECHEESEBALL, feral moon, Vyrr · 😂 Vyrr · 😮 Vyrr · 🎉 Thyemas, feral moon, Margo, Vyrr, Silhouette · ⭐ feral moon, Saori, Vyrr
Comments (1)
👍 sketchy
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